Hi! My name's Marco Rapino and I'm an Italian developer with many years of programming
experience in several different fields.
My main areas of expertise are games, mobile applications and web, both frontend and server
side
I worked as Senior Game Programmer at Rovio Entertainment Ltd, the game company that gave
birth to the worldwide phenomena Angry Birds. I lead the development of many projects -
Angry Birds and Bad Piggies the most important ones - plus I've been
responsible of integrating many third party tools and libraries to other existing titles,
from social networks to ads services. Moreover, I rewrote the in-house particle engine
system to support complex particle systems used in the latest company's games.
I've been awarded 2 times as the best employee of the months among 600 people.
After Rovio I decided to found and run in my hometown Lanciano, my own game company Chestnut
Games, from 2012 till
2017.
Since 2017 I'm working as CTO at BestBuying SRL, an Italian software development company
with
a strong background in e-commerce and data analysis. The decision of turning down the indie
experience is that I realized that I really love and I'm far way better at programming than
being an enterpreneur. :)
I can "speak" the following programming languages:
C, C++, C#, Java, Python, Lua, Obj-C, PHP, ASP, Lua, Javascript, TypeScript, Boo.
I developer software and games on the following platforms:
Windows, OSX, Linux, iOS, Android, WebOS, Symbian (S60 and S^3).
I'm extremely proficient with the Unity3D engine which I used for several professional and
personal projects, mostly for mobile platforms.
My Swiss army knife of tools includes these IDEs and tools:
Visual Studio, PHPStorm, PyCharm, XCode, Eclipse, Unity, NetBeans, QT Creator, Adobe
Flash.
I'm a big enthusiast of VR, I own an Oculus headset, a Google DayDream and a Leap motion
device with which I love experimenting things for both, commercial and research
purposes!
I also have a pretty good background in shader programming and knowledge about the rendering
pipeline.
Starting from 2017 I got seriously into machine learning and big data processing, being a
big fan of artificial intelligence this was a natural turn for my career!
I love doing 3D art as well, especially when it comes to model characters or toonish/low
poly environments.
I'm proficient with the following 3D/SFX/Graphic tools:
Cinema4D, Realflow, Blender, Spine, Endorphine, PF Tracker, Voodoo Camera Tracker, After
Effects, Adobe Photoshop, Adobe Premiere.
Finally I love photography, me and my Nikon D750 enjoy travelling around the world and
picture its greatness into digital frames. :)
In 2018 I also entered the incredible world of astrophotography, please check my gallery on
AstroBin if love pictures of our incredible universe!