Hi! My name's Marco Rapino and I'm an Italian developer with many years of programming
experience in several different fields.
My main areas of expertise are games, mobile applications and web, both frontend and server side
I worked as Senior Game Programmer at Rovio Entertainment Ltd, the game company that gave birth to the worldwide phenomena Angry Birds. I lead the development of many projects - Angry Birds and Bad Piggies the most important ones - plus I've been responsible of integrating many third party tools and libraries to other existing titles, from social networks to ads services. Moreover, I rewrote the in-house particle engine system to support complex particle systems used in the latest company's games.
I've been awarded 2 times as the best employee of the months among 600 people.
After Rovio, in 2012, I decided to found and run in my hometown Lanciano, my own game company Chestnut Games.
Since 2017 I'm working also as CTO and Technical Lead at BestBuying SRL, an Italian software development company with a strong background in e-commerce, web technologies and services.
I can "speak" the following programming languages:
I developed software and games on the following platforms:
Windows, OSX, Linux, iOS, Android, WebOS, Symbian (S60 and S^3).
I'm extremely proficient with the Unity engine which I used for several professional and personal projects, mostly for mobile platforms.
My Swiss army knife of tools includes these IDEs:
Visual Studio, PHPStorm, PyCharm, Rider, XCode, VS Code and Android Studio.
I'm a big enthusiast of VR, I own an Oculus headset, a Google DayDream and a Leap motion device with which I love experimenting things for both, commercial and research purposes!
I also have a pretty good background in shader programming and knowledge about the rendering pipeline.
Starting from 2017 I got seriously into machine learning and big data processing, being a big fan of artificial intelligence this was a natural turn for my career!
I love doing 3D art as well, especially when it comes to model characters or toonish/low poly environments.
I'm proficient with the following 3D/SFX/Graphic tools:
Cinema4D, Realflow, Blender, Spine, Endorphine, After Effects, Adobe Photoshop, Adobe Premiere, DaVinci Resolve.
Finally I love photography, me and my Nikon D750 enjoy travelling around the world and picture its greatness into digital frames. :)
In 2018 I also entered the incredible world of astrophotography, please check my gallery on AstroBin if you love pictures of our incredible universe! I also have a YouTube channel and blog about astrophotography that you might want to check it out. :)